WINDMILL
Windmills are the second-best generator in the entire mod, but with one
drawback:
They are the slowest.
They are very survival-friendly since they usually require only a few blocks
and, unlike steam engines, they don’t need any input materials. However, if pushed
to the maximum, they take up a lot of space.
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Here are some examples of windmills |
To function, a windmill requires these blocks:
- 1 Windmill bearing
- At least 8 radial supports (radial chassis) (optional)
- You must use at least 8 blocks from the following:
- Sails
- Sail frames
- Wool
For the windmill, we’ll do the same as with the steam engine: we’ll divide
it into sections.
It is made up of 3 sections:
1. WINDMILL
This is the part that rotates and generates the SUs, so the number of blocks (excluding the radial supports) determines the amount of SUs produced and the rotation speed.
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This is what it looks like |
It consists of 2 blocks and one item:
RADIAL CHASSIS
As the name suggests, these are supports where the sails are placed, but they need to be attached with superglue.
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Here’s what a radial chassis looks like |
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And this is the recipe |
The sails can be attached on all 4 sides, so in reality, you only need 2 to take up less vertical space.
SAILS
Without these, the windmill wouldn’t start.
They don’t necessarily need to be attached to supports; they can also be
attached directly to the mill support.
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They can be placed both vertically |
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And horizontaly |
The choice of styles is completely personal because performance doesn’t
change, so it’s purely cosmetic.
Here’s a table with all the data you need to know:
NUMBER OF SAILS | ENERGY PRODUCED | RPM |
0-7
8-15 16-23 24-31 32-39 40-47 48-55 56-63 64-71 72-79 80-87 88-95 96-103 104-111 112-119 120-127 128+ |
0 SU
512 SU 1024 SU 1536 SU 2048 SU 2560 SU 3072 SU 3584 SU 4096 SU 4608 SU 5120 SU 5632 SU 6144 SU 6656 SU 7168 SU 7680 SU 8192 SU |
0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 |
As you can see from the table, there’s no maximum number of sails you can add, but going beyond 128 doesn’t make sense because it doesn’t increase SUs or RPM.
SUPER GLUE
Superglue isn’t a block, as already mentioned, but an item to be used.
As the name suggests, it’s a glue—indeed, it is—and it’s used to attach the
sails to the radial supports.
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Here’s what a super glue looks like |
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And this is the recipe |
Using it is really simple.
Here I’ll explain the method I used for this windmill (but you can use it
for all others too):
Just left-click on the face of the radial support where you want the sails
to attach. If you double left-click, it applies to all sides.
To remove it, simply right-click on the side where you want to take it off.
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Here's an example |
2. WINDMILL BEARING
This, on the other hand, is the block that makes the windmill work; basically, it’s the one that sets the windmill in motion to generate SUs.
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Here’s what a windmill bearing looks like |
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And this is the recipe |
Using a wrench, you can change the rotation direction
(clockwise/counterclockwise).
Its output is located at the bottom, on the side opposite to where the sails
are attached.
3. OUTPUT
This is where the kinetic energy comes out. You can connect practically any block from the mod (of course, only those that can be connected to a shaft), so you can even attach a machine or anything else, including another windmill!
CONCLUSIONS
Now you’re ready to build a fully functional windmill, with a handy table to guide you based on your needs—whether it’s available space, SUs to generate, or just the style you like.